

Halo 3
Bungie’s last stand on the famous/infamous trilogy?
Review by Vinnie.
And there it came from the minds of Bungie, innovative
game play, enhanced graphics, better shooting and fewer flaws. You got some
things right, but most of which are wrong. For the mean time, I was literally
oozing with happiness when I first held the copy of Halo 3 for the first time.
I opened it up and put in the 360, the first thing that showed up was the Main
theme. It loaded everything was beautiful… Until the mean monster known as
sloppy controls reared its ugly head towards the shooting experience, I tell you
the graphics were great, the controls… not so much. It didn’t please me. It got
me frustrated. So from then on I continued, it was great… until my favorite
characters died. Commander Keyes shot down in her beauty by the prophet that
was left (it had an effect on me). I have to say, in efforts it would’ve been
better, but space zombies? Come on! I know there are some things that can
astound the mind, but leave the zombie stuff to Capcom, for Pete’s sake. But
anyways to the mind breaking game, the controls for the driving were sloppy,
you couldn’t really do much without some of the vehicles exploding. I honestly
had trouble with the defending A.I. they could not drive AT ALL. Despite these
flaws, it was actually a very good game, not as good as Bioshock mind you, but
good enough. The storyline was great and immense; the ending was subtle but
made pretty much believe in heroes again. Controls were okay, It probably would
have gotten a 10 out of 10 had it not been for the bad driving controls, the
sloppy controls, the unintelligent A.I., and well the storyline, I felt was
rushed, it was rushed too much. Either way, this game Halo 3 gets 9 out of 10
Controls: 7
Storyline: 9
A.I.: 8
Interest level: 10
Major fun factor: 9
Overall Score: 9 out of 10
Vinnie
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